Skull and Shackles

Won't someone think of the children?

The officers of the Spring Breeze, after paying a handsome 100 gp for good maps of ilizmagorti and the island, sail on to the city of Azir, where they hear tell of strange men in dark clothes snatching up street urchins. When local suspicions point towards some very conspicuous foreigners, the investigation turns into a near deadly fight. With one captive who claims his group were themselves there to rescue the children, it looks like it might be a bloody misunderstanding…

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